#define glViewport INTERNAL_glViewport
#define glLoadIdentity INTERNAL_glLoadIdentity
#define glOrtho INTERNAL_glOrtho
#define glVertexPointer INTERNAL_glVertexPointer
#define glTexCoordPointer INTERNAL_glTexCoordPointer
#define glColorPointer INTERNAL_glColorPointer
#define glBindTexture INTERNAL_glBindTexture
#define glScissor INTERNAL_glScissor
#define glDrawElements INTERNAL_glDrawElements
#define glClearColor INTERNAL_glClearColor
#define glEnable INTERNAL_glEnable
#define glBlendFunc INTERNAL_glBlendFunc
#define glPolygonMode INTERNAL_glPolygonMode
#define glEnableClientState INTERNAL_glEnableClientState
#define glMatrixMode INTERNAL_glMatrixMode
#define glGenTextures INTERNAL_glGenTextures
#define glTexParameteri INTERNAL_glTexParameteri
#define glPixelStorei INTERNAL_glPixelStorei
#define glTexImage2D INTERNAL_glTexImage2D
#define glDisable INTERNAL_glDisable
#define glClear INTERNAL_glClear
#define glDeleteTextures INTERNAL_glDeleteTextures
